This code became the core of the FreeSpace 2 Source Code Project, which has produced several mods based on science fiction series such as Babylon 5 and Battlestar Galactica. In 2002, Volition released the source code for the game engine to the public. A persistent galaxy was also available as SquadWar for players to fight with each other over territories. Free multiplayer games were available via Parallax Online which also ranked players by their statistics. The game features large numbers of fighters alongside gigantic capital ships in a battlefield fraught with beams, shells and missiles in detailed star systems and nebulae. While defending the human race and its alien Vasudan allies, the player also gets involved in putting down a rebellion. The game continues on the story from Descent: FreeSpace, once again thrusting the player into the role of a pilot fighting against the mysterious aliens, the Shivans. Engrossing gameplay, excellent sound effects in addition to the inclusion of vocal talent such as Robert Loggia and Ronny Cox led several gaming sites to have proclaimed it as the definitive simulation game for 1999. It was completed ahead of schedule in less than a year, and released to great critical acclaim. as the sequel to Descent: FreeSpace – The Great War. 200 MHz CPU, 32 MB RAM, 8X CD-ROM drive, DirectX 6.0, 400 MB available hard disk space, Windows 95, 3D accelerated graphics cardĬredits | Soundtrack | Codes | WalkthroughįreeSpace 2 is a 1999 space combat simulation computer game developed by Volition, Inc.
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